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Warszawieś

at Dzikie Kolana

Coded core architecture for city builder with RPG elements set in Warsaw Mythology for CRPK Jam 2024 during 48 hours in 5-person team. Received recognition from other participants. What I did: • Implemented core features using Unity's Scriptable Objects. • Built code architecture for additional programmer. • Optimized game performance for spawning A LOT of Game Objects. • Worked with VFX artist to provide support for custom effects.

Team Size

5

Roles

Lead Programmer • Code Architect • UI Designer

Language

C#

Engine

Unity

Platforms

Windows

Tools

Visual Studio • Git • Figma

Gameplay